OpenEXR

.exr · image/x-exr · 2003 · Industrial Light & Magic

OpenEXR came out of Industrial Light & Magic in 2003 and is the standard for VFX and 3D render output: 16/32-bit floating point per channel, unlimited dynamic range, arbitrary channels (depth, normals, motion vectors). To preview or share an EXR outside a compositing app, convert it to PNG or JPEG — EditItAll decodes the image and produces a viewable 8-bit version in your browser.

Compression

Lossless

Transparency

Yes

Animation

No

Browser display

None

Strengths & limitations

Strengths

  • Float HDR — no clipped highlights ever
  • The VFX industry standard
  • Multi-channel (depth, AOVs)

Limitations

  • Meaningless to browsers and normal apps
  • Large files
  • Needs tone-mapping for display

Best used for

Tools for EXR